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AuthorTopic : 10+ minute turns
Sage
Joined 8/11/2002
Posts : 1871

Posted : Thursday, 23 June 2005 - 01:45

Make it so a battle doesn't automatically end if a player takes 3 turns over 10 minutes. I can understand if their opponent forces turns...but one of my battles just ended because the little fella wanted to think before he made any hasty moves on Big Sage.

We were in the middle of a good battle, and it ended. Please, Req...change it so that it only counts as missing a turn if the opponent Forces Turn

nobodys home
Joined 11/06/2005
Posts : 164

Posted : Thursday, 23 June 2005 - 10:51

thats a good idea ........................ but it should be posted in the seggestgen box ............... not the bug reports ......................... lol

Sage
Joined 8/11/2002
Posts : 1871

Posted : Thursday, 23 June 2005 - 11:08

I think Req INTENDED it to only count as a missed turn if the Force Turn button was pressed. Thus, a bug.

nobodys home
Joined 11/06/2005
Posts : 164

Posted : Thursday, 23 June 2005 - 11:34

o .................................. :lol

titonator Gold Member
Joined 12/02/2004
Posts : 292

Posted : Friday, 24 June 2005 - 02:05

well, there are things called timed battles existing, i have not played one yet but im sure someone has

Sage
Joined 8/11/2002
Posts : 1871

Posted : Friday, 24 June 2005 - 10:46

Yes. Yes there are.

And that's relevant because...?

We want 12 minute turns, not 9 hour turns...

Last Edited : Friday, 24 June 2005 - 10:47

Juxtaposer Gold Member
Joined 27/11/2002
Posts : 142

Posted : Friday, 24 June 2005 - 19:58

In timed battles the turns are about half an hour each. At an average of 15 turns the entire game would last over seven hours. However, an honerable player who is clearly losing could disband his armies and surrender.These games may last a little over five hours. That's maybe only three times as long as the average battle. This really sounds delicious!

p.s. This is only relevant because it bumps the thread.

Mog Gold Member
Joined 5/02/2004
Posts : 2663

Posted : Saturday, 25 June 2005 - 04:43

I played a timed battle with Demosthenes recently. It was 12 hour turns, just like a campaign, and it took a number of days to play out. Everything was just like a campaign except for the building stuff part.

I don't think it is unreasonable to expect a person to move in less than 10 minutes in a battle, though, especially over and over.

www.mpogd.com

Juxtaposer Gold Member
Joined 27/11/2002
Posts : 142

Posted : Saturday, 25 June 2005 - 08:25

I guess I was dreaming.

Sage
Joined 8/11/2002
Posts : 1871

Posted : Saturday, 25 June 2005 - 13:15

I don't think we should expect it either, Mog. That's why the force turn button is there. But if you WANT to allow it and NOT press the force turn button...you should be able to. Right now you don't have the option of leiniency...go over 10 minutes on three turns and you're out, regardless of how kind and understanding your opponent is.

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