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AuthorTopic : How to set up a Duels game?
gueritol Gold Member
Joined 7/02/2003
Posts : 2470

Posted : Monday, 15 August 2005 - 11:54

Self explanatory, isn't it?.

And second are they ranked, or what?

Killerdude
Joined 1/03/2002
Posts : 661

Posted : Monday, 15 August 2005 - 12:29

set up...there is none yet, you just start like a normal campaign with your normal troops, the selection is coming further down the road.

Yes they are ranked so you either get a good score, or a very bad score, depending on your level right now

cardfan_stl
Joined 25/10/2003
Posts : 573

Posted : Monday, 15 August 2005 - 12:57

Also, I think most of the higher ranked duel games are full right now. You can see them under "Tournaments."

Card

Mog Gold Member
Joined 5/02/2004
Posts : 2663

Posted : Wednesday, 17 August 2005 - 05:55

Correct me if I'm wrong, Req, but didn't you say you changed Duels to be ranked more like battles, on a curve rather than all or nothing, as it were?

Ultima Bahamut
Joined 1/12/2001
Posts : 1274

Posted : Friday, 19 August 2005 - 20:05

i wish they werent raked that way its going to make the campaign system completely worthless

Finguld
Joined 29/12/2002
Posts : 272

Posted : Friday, 19 August 2005 - 21:31

Yep Duels are gona screw campaign players.

Sage
Joined 8/11/2002
Posts : 1871

Posted : Friday, 19 August 2005 - 22:11

They're unranked now. Thought I'd tell everyone.

TaurusRex Gold Member
Joined 14/06/2002
Posts : 3595

Posted : Saturday, 20 August 2005 - 03:22

Guer,
the "Duels" are campaigns found under the heading "Tournaments". You queque them and wait for an opponent like any other campaingn.

PS:

Well I'm not happy if "Duels" aren't ranked and I'm going to add my opinion.
Of course I don't think we mean "Duels" are hurting campaigns, I think we mean "Duels" are hurting the present ranking system. Aren't we tough enough to play "losers weepers ... winner takes all"?

Next game you might win and "take all" and except that there is a problem of compatability between players who can play intensively and those who can barely access the game twice a day, which until they are turn-based, can be alleviated by allowing a friend to make your moves, which I haven't ever done or had to do BTW, there is no campaign more straight forward and fair than these one on one "Duels";

So go ahead and play campaigns with diplomacy and naps while the majority of players play by one code which includes defensive alliances and a "play it by ear" code of honor and the minority plays by a more strick intepretation of honor, but both with the no fair to do this and no fair to do that attitude because it cramps their style of play and we can always bargain for time to make ready so why build any fences when a good game of "may I" will suffice.

Well I have decided that I can't play the old campaigns anymore because I can't teach myself how to "play the code of honor by ear", and I would have rather played these "Duels" because they are more straight forward and simple (i.e. the enemy is on the other side of the game map and the object is to eliminate him);
but if they are not ranked I really don't have time to play them either.

I haven't ever denied that ranking is a motivating factor to play, especially when guys get teased by girls concerning their war-gaming prowess;
but my expereience is that one of the biggest reasons players do well in campaigns is because they surround themselves with diplomatic negotiations and then go after the easiest kill they can make whether it's an inactive or just a low ranked player who misses many turns, not to mention the possibility of a multi.

Anyway the idea seems to be to make as quick a kill as possible with the idea to open as wide an *advantage gap* as possible over the rest of the players and how anyone can feel that gaining an advantage through luck or even if they have a list of easy victims is deserving of high rank is beyond me.
As I have said before, with the "Duels" there is no question that it is a game of strategic skill between two opponents and if they were ranked as originally proposed the risk factor was high because the losser would take quite a wallop to his rank, but the winner of course would be happy he took the risk because he would score high;
So I'm sorry but I have to say that I think I can "wup" most of you in a one on one "Duel" allowing that we are compatible for time to take our turns, but if the "Duels" are not ranked I'm not even going to bother playing them.

TR

Finguld
Joined 29/12/2002
Posts : 272

Posted : Saturday, 20 August 2005 - 10:28

If you are going to rank Duels rank them as battles leave us campaigners alone. I for one don't want to see someone getting a bunch of easy 100 point victories over a level 50-60 player and then be ranked high in campaigns. In a campaign you must have good economic, battle, and diplomatic skills and fight 9-39 other players for that top spot. You also need to be prepared for any possibility.

TaurusRex Gold Member
Joined 14/06/2002
Posts : 3595

Posted : Saturday, 20 August 2005 - 11:44

I guess I could have just not answered but I believe the French word touche' is appropriate here.
Good answer Finguld
but I don't have time to devote to a clan for a while yet, and I see having several witnesses to speak in my defence in the forums as necessary;
So I don't have to keep a clutter of defensive facts to argue it myself every time one of those "possibilities for which I need to be prepared" requires me to "play the code of honor by ear".

TR

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