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| Author | Topic : Version 2.12 Released | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 03:13 well, you havent LOST any troops, unless you tried transferring the troops out and they disappeared. | |
| Pro Posts : 2718 | Posted : Wednesday, 16 January 2002 - 03:21 No my troops were at war with 40 in each army and now they are at 30. | |
| arslan Posts : 62 | Posted : Wednesday, 16 January 2002 - 03:25 All back to lv1...well, it's sad but I guess we have to take this quick solutation. | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 03:31 well, all armies have had their MaxPop set back to the new value, regardless of level. | |
| arslan Posts : 62 | Posted : Wednesday, 16 January 2002 - 03:40 But the reason why back to lv 1 is because of the modify of damage which affect range attack troops and SQ only isn't it? So you may just move all range attack troops and SQ back to lv 1 with lv 1 ability of damage, blood, count. And left the rest troops (doggie, horses, pikes) as what they are now, isn't it? | |
| arslan Posts : 62 | Posted : Wednesday, 16 January 2002 - 03:44 If it has to be all or none, I took all since most my units are in high lv now and I add all my lv up points on damage... | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 04:00 well, all troops had their MaxPop altered. | |
| arslan Posts : 62 | Posted : Wednesday, 16 January 2002 - 04:18 OK, than make all to lv 1 soon so we can launch our new attack and earn some exp sooner.... | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 04:40 well, dogs werent supposed to be 70 initially. | |
| Morbius Posts : 3923 | Posted : Wednesday, 16 January 2002 - 04:49 so its not really a half-attack, but a partial attack, am i right? | |
| Morbius Posts : 3923 | Posted : Wednesday, 16 January 2002 - 04:53 sorry. | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 04:54 well, given that Attacks are no longer 100%, half attacks are no longer 50%. | |
| arslan Posts : 62 | Posted : Wednesday, 16 January 2002 - 05:00 About when will the lv change be done? | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 05:28 Done. | |
| Overlord Posts : 241 | Posted : Wednesday, 16 January 2002 - 07:59 Man, it hurts to see the big guys (lvl 4, 5 and 6) just flop back down to 1. Kinda hurts some wars for people that had high lvls and were fighting low levels, now they are all even. | |
| Alverin Posts : 476 | Posted : Wednesday, 16 January 2002 - 09:33 Yeah, I know the feeling. I've been targetting my enemies high level troops, and had my own troops up to levels 3-5 against him, while he only had level 1 and 2 troops left, but still the numerical advantage. Oh well. One thing that we have to remember is that we are BETA testers. Yes, this change hurt a lot of people who were in battles, but that is the price we pay for getting to play the game! | |
| Alverin Posts : 476 | Posted : Wednesday, 16 January 2002 - 15:33 Ok, this is getting frustrating. I going to once again lose 30% action points on a lot of my troops because I have to be away from the computer for 6 hours. Normally I would just have them attack at their reduced efficiency and be done with it, but with this new system I can't. I'm regularly going to be wasting 1/2 a cycle to a full cycle a day. Please lower the minimum to attack some and give us an option to do an all out attack and spend all of our action points so we can use up all of our points if we are at say 60%. Please? | |
CTDXXX ![]() Posts : 5519 | Posted : Wednesday, 16 January 2002 - 18:52 Ok, my out-flank manoeuver has now been utterly wasted, the suires doing it have been chooped in level and damage ability, and the archers they were to massacre CAN'T be wiped wiped out in a couple of slick moves any more. So blew that fine piece of tactical expetise. It wouldn't be so bad, but I didn't even get warned about it - in fact, it was arslan who told me, otherwise I probably wouldn't have even noticed it. I know you want to get stuff out and tested quick Req, but next time could we PLEASE have some warning before you do it - like about 24/48 hours warning? I wouldn't have wasted my squires if I knew things were going to change so much, and I don't want to see anything like it happen to me or anyone else again, if possible... | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 19:29 but skirmish games ARE 6hr/cycle games... | |
Requiem [R]![]() Posts : 3851 | Posted : Wednesday, 16 January 2002 - 19:38 Yea, sorry CTD, but changes had to be made. | |
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