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| Author | Topic : Wk 1, Lec 2 - "Ranged Troops" | ||||||||||||||||||||||||||||||
gueritol ![]() Posts : 2470 | Posted : Saturday, 6 December 2003 - 14:25 MAtty here it is! | ||||||||||||||||||||||||||||||
| darkmage124 Posts : 26 | Posted : Wednesday, 3 March 2004 - 17:27 i gota ?. what is the point of a seige troop? they have little movement and dispite there attack pts they never do sufficiant damage. | ||||||||||||||||||||||||||||||
Floyd-O-Matic ![]() Posts : 2448 | Posted : Wednesday, 3 March 2004 - 17:42 Seige troops are all about bringing down castle walls and such. | ||||||||||||||||||||||||||||||
gueritol ![]() Posts : 2470 | Posted : Thursday, 4 March 2004 - 06:15 Or they can quickly dismantel your enemies barracks inside the castle. | ||||||||||||||||||||||||||||||
| tackedlugnut Posts : 385 | Posted : Saturday, 24 April 2004 - 01:54 *bump* | ||||||||||||||||||||||||||||||
| kingrichard Posts : 1127 | Posted : Friday, 2 July 2004 - 03:43 *Bump* for our Newbies | ||||||||||||||||||||||||||||||
| DoRWempirez Posts : 256 | Posted : Wednesday, 14 July 2004 - 07:50 Siege troops unless they get a serious revamp including faster movement (idunno make em pulled by really good horses) are pretty much useless, simply use your ranged troops to destroy any unit within 3 blocks of the wall, send in a commandeer to take the wall over and then destroy it yourself using the remove command. it turns it to rubble and vualat instahole, now feel free to march troops into the castle at your whim. | ||||||||||||||||||||||||||||||
gueritol ![]() Posts : 2470 | Posted : Wednesday, 14 July 2004 - 10:01 Is is still 3 or has is been changed to 5 hexes from a building? | ||||||||||||||||||||||||||||||
| DoRWempirez Posts : 256 | Posted : Wednesday, 14 July 2004 - 11:05 3 | ||||||||||||||||||||||||||||||
| Fanatic Posts : 1148 | Posted : Wednesday, 14 July 2004 - 13:32 Some (most?) times 4. | ||||||||||||||||||||||||||||||
| kingrichard Posts : 1127 | Posted : Wednesday, 14 July 2004 - 15:15 I would say always 4. | ||||||||||||||||||||||||||||||
| DoRW Empirez Posts : 1521 | Posted : Friday, 16 July 2004 - 21:59 ive done it in 3, never had to move 4 =( but eh i may be wrong | ||||||||||||||||||||||||||||||
gueritol ![]() Posts : 2470 | Posted : Saturday, 17 July 2004 - 17:33 Apparently there is no resounding agreement here...which is sad ... but I'm also not sure 3 is all of the time. | ||||||||||||||||||||||||||||||
Chiron ![]() Posts : 1679 | Posted : Sunday, 18 July 2004 - 19:12 . Last Edited : Tuesday, 20 July 2004 - 06:09 Dorw, a option to your scenario. Well in our clan game against BoS me and ^ector got to do a lot of testing on this, as we were trying to remove walls to make it harder for Negative Creep to take the castle (make sense? yeah, but it might take more explaining than we need to get into). well now that its been disabled so you can not commandeer walls/towers/drawbridges you need to come up with entire strats and NOW you have to have siege weapons for those turn 80 closet guys that wall themselves up nice and tight. making it next to impossible to get into the castle without some kind of siege tool. Bump! *BUMP* | ||||||||||||||||||||||||||||||
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