| Back To Strategy & Tactics | Return To Forums |
| Forum : Strategy & Tactics | ||
|---|---|---|
| << 1 2 | ||
| Author | Topic : Wk 2, Lec 2 - "Buildings/Techs" | |
| *Boris Posts : 259 | Posted : Monday, 22 September 2003 - 13:41 Better, study WoL in battlefield! | |
CTDXXX ![]() Posts : 5519 | Posted : Monday, 22 September 2003 - 14:10 That rushes have worked many times, is cause enough to believe that the econ start is NOT entirely supreme | |
| *Boris Posts : 259 | Posted : Monday, 22 September 2003 - 14:17 I play not bad! And don't see rules of WoL!! | |
CTDXXX ![]() Posts : 5519 | Posted : Monday, 22 September 2003 - 14:27 Actually Boris, I was questioning Save's claim... | |
| savetuba Posts : 1313 | Posted : Tuesday, 23 September 2003 - 00:35 Ok so player X rushes Player Y and they start waring with about 2000 gold each. While Player Z/A/B/C/D all follow the econ strat and build up their econ. now X and Y may have fewer troops and less gold than their neibors which means if the war lasts past 6 turns they are both looking at being killed by their stronger niebors or at least being gangbanged due to their weak econ.(explained below) | |
CTDXXX ![]() Posts : 5519 | Posted : Tuesday, 23 September 2003 - 02:36 I think you'll find, the idea is that - by rushing - the attacker surprises the defender, and takes out critical structures early (e.g. barracks). The rest of the war is then in the rusher's favour, and in gaining an early castle, he can then catch up and extend beyond the players who are still on the econ path | |
| Egregius Posts : 3168 | Posted : Tuesday, 23 September 2003 - 11:00 Plus get nifty extra resource buildings the opponents don't. | |
| savetuba Posts : 1313 | Posted : Tuesday, 23 September 2003 - 22:48 that could be true unless a player places the majority of his/her critical buildings inside his castle and uses their stacks to slow your advance. | |
| Egregius Posts : 3168 | Posted : Wednesday, 24 September 2003 - 13:02 I was referring to mines and woodmills that can be taken as your opponent is stuck in his castle fending you off. | |
| thegoog2k2 Posts : 1 | Posted : Sunday, 28 September 2003 - 05:05 Very little point telling CTD to get XP ive tried it just doesnt work. "Well why should I, it cant play any of the fun games", is the answer i usually get | |
CTDXXX ![]() Posts : 5519 | Posted : Sunday, 28 September 2003 - 16:46 'eXPerience' GooG | |
| tackedlugnut Posts : 385 | Posted : Saturday, 24 April 2004 - 01:51 *bump* | |
| kingrichard Posts : 1127 | Posted : Friday, 2 July 2004 - 03:43 *Bump* for our Newbies | |
| Genghis Bob Posts : 849 | Posted : Wednesday, 23 March 2005 - 18:58 pmuB | |
| << 1 2 | ||
| Back To Strategy & Tactics | Return To Forums |