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| Author | Topic : Troop production early on? | ||||||||
| Frosty666 Posts : 17 | Posted : Wednesday, 12 March 2003 - 14:57 I have been playing my games slowly to start with building up my economy and gettin loads of upgrades but now i want to try a new stategy of just producing loads of troops early on and getting a second castle early in a game.I was wondering what troops would be best to mass produce to swiftly strike somones castle early in the game? | ||||||||
sugarleo ![]() Posts : 2720 | Posted : Wednesday, 12 March 2003 - 16:17 Scouts to start with, I routinely use them in combination with either pikes/squires and archers or ballistas. Probably half the time,(I invade early), I will only have archers and not yet teched up to ballistas. But I focus on getting a barracks training ballistas as soon as possible. | ||||||||
CTDXXX ![]() Posts : 5519 | Posted : Wednesday, 12 March 2003 - 19:53 Of course, there are always a few techs you should not neglect | ||||||||
| Raptor Posts : 2616 | Posted : Wednesday, 12 March 2003 - 20:04 u might want to cause u can also learn tax reform with market place | ||||||||
sugarleo ![]() Posts : 2720 | Posted : Wednesday, 12 March 2003 - 22:05 Good comments...but the topic is Troop production, for quick conflicts if I read his question correctly. Raptor you like getting the action going quickly..share your suggestions for troops with us. Last Edited : Wednesday, 12 March 2003 - 22:07 its a secret but ill let u know tax reform i got it by turn 6 and as u know i was in war by turn 7-8 and try to biuld ur 3rd barracks asap if u think u wont get it soon from an innactive castle or from the guy ur going to fight try not to learn less troops aim for the highest troop and u save ur self a turn of troops ummm that all for now | ||||||||
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