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| Author | Topic : Can't attack army | |
Chiron ![]() Posts : 1679 | Posted : Thursday, 9 October 2003 - 15:28 I can't attack Militia_1 (102,25) in Skirmish 68. I just get the black screen and attack results do not load. | |
Lt. Pain ![]() Posts : 1510 | Posted : Thursday, 9 October 2003 - 15:33 aye, i can confirm it, it is my stack, it destroys his units but gains no exp... | |
Lt. Pain ![]() Posts : 1510 | Posted : Tuesday, 14 October 2003 - 08:37 skirm 63, and please look req, the army can destroy anything, i cannot do a thing, it would not be honorable to just smash troops unfairly, but i am getting quite bored sitting here ;-) | |
| Crovax Posts : 595 | Posted : Wednesday, 15 October 2003 - 19:58 Actually I believe it has been confirmed that using bugs to ones advantage is actually a show of how skillful you are... So just make more militia.. so people fear them | |
Lt. Pain ![]() Posts : 1510 | Posted : Wednesday, 15 October 2003 - 20:55 eh, there is other troops than milita, scouts, and spears? | |
| savetuba Posts : 1313 | Posted : Thursday, 16 October 2003 - 01:13 yea right crovax...and if it was I would make some right now... | |
BigAmigo ![]() Posts : 3310 | Posted : Thursday, 16 October 2003 - 07:51 MM Yea, this is weird. I tride ti attack that unit and thiugh I got an attack message it never did anything and both my unit and his are still on the map as if untouched. I think the problem is from the size of the unit. I mean you have 2023 pop in that stack. | |
Lt. Pain ![]() Posts : 1510 | Posted : Thursday, 16 October 2003 - 08:45 They are meant to be a big evil looking hoard, when boe met it, it was only 1393, a few of the locals seen that the divine gods were looking down on this unit and signed up asap... | |
BigAmigo ![]() Posts : 3310 | Posted : Thursday, 16 October 2003 - 11:20 Thing is Req really isn't doing much work on the current version. Try this, I know it sucks, but, try making it smaller by transfering pop out, into another unit.. Let me and Boe use a few pop 5 scouts to see if things change. | |
tarim ![]() Posts : 2372 | Posted : Thursday, 16 October 2003 - 12:44 There's a stack of 1386 scouts in Skirmish 38 that i'm unable to attack with 2 large stacks of ballista,one in a tower and one at full range. | |
tarim ![]() Posts : 2372 | Posted : Thursday, 16 October 2003 - 13:01 I finally got an attack history but on refreshing the map everything is as it was,no BP loss and no enemy loss. | |
Lt. Pain ![]() Posts : 1510 | Posted : Thursday, 16 October 2003 - 13:28 same one, i am getting it ready for that big, i'll contact one o you two when i am ready to present it to you guys, i'll bring it to the border | |
tarim ![]() Posts : 2372 | Posted : Thursday, 16 October 2003 - 16:11 Now that the turn in which i tried to attack orions unit is over,the casualty page in skirmish 38 isn't working. | |
tarim ![]() Posts : 2372 | Posted : Thursday, 16 October 2003 - 18:04 Thursday, October 16, 2003 - 16:29 | |
Lt. Pain ![]() Posts : 1510 | Posted : Thursday, 16 October 2003 - 23:20 boe and I handled things a bit differently... | |
tarim ![]() Posts : 2372 | Posted : Friday, 17 October 2003 - 05:22 What,you mean you noticed the bug and called a ceasefire? | |
gueritol ![]() Posts : 2470 | Posted : Friday, 17 October 2003 - 06:10 I think there is a limit at 1024. | |
tarim ![]() Posts : 2372 | Posted : Friday, 17 October 2003 - 06:56 Req,we need a pop limit of 1k in campaigns if you can,before the new changes. | |
Lt. Pain ![]() Posts : 1510 | Posted : Friday, 17 October 2003 - 14:31 What Hoe!!!! 1024, a magical number from the ints | |
grumpalot ![]() Posts : 896 | Posted : Friday, 17 October 2003 - 16:34 Begins to become clear to me, as well. I think it is also related to Skirmish's having no Max damage. Can't hardly explain why there was no massive change in ranks, however, so it would seem that the bug is more than just the MegaUnit, but also game wide. | |
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