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Forum : Strategy & Tactics
AuthorTopic : need help with battles
matty boy
Joined 8/08/2001
Posts : 413

Posted : Saturday, 6 December 2003 - 09:56

i have decided to start playing a few battles since i just won my first with a fluke and i cant find any good strats. i like playing the 6000 point games but i need help with what troops to start with. I like to just stay in my castle and wait for the enemy even if it means i dont get first strike can anyone help me or tell me what troops to get i have tried 4 comms 4 macemen and all the rest marksmen that dont work is there anyting else?

BloodBaron666
Joined 1/04/2003
Posts : 375

Posted : Saturday, 6 December 2003 - 16:17

First off, I haven't yet played 6k games, so take that into acount when you read my posts.

Second, I don't think staying in your castle is EVER an honest strat. Because if each player does that then no battling ever gets done, and it forces a player to seige you. Thats an unfair advantage in a game where each player has the same amount of pts to work with (the attackers army should always larger then the defenders in a balanced seige battle). Fight around the castle, and maby towards the end fight in it, but never just camp out there and expect the other guy to attack you. Thats just my opinion, but I think most players would share my sentiments.

The HUGE flaw with the set up you mentioned is that once the macemen are gone all the enemy has to do is rush your marks with mele and laugh as they try to run away. In a 6k game (which I assume this was), I don't think there is any way you could have won that battle against another good player, even staying in your castle.

You need to protect your valuable master level troops, and you can't do that with only 1/6 of your pts(4 mace in a 6k game). Also, in terms of protection quantity is at least as, if not in many cases more, important then quality. 20 Spearmen would have given you more use in that instance then those 4 macemen.

Aside from that, if you wan't an indepth discussion of what I think you should use read my "what to talk about" thread and the recent thread on boulder demons (both in the strat forum). Its alot, but they're worth reading if you wan't others ideas on battle games.

In reality, few people would give you their strat in detail (because they have to play battle games too), and even if they did thats they way THEY like to play. If you want a strat that fits for you read up on all the battle theory you can find (the sources I gave you are good starts) and experiment. Don't just keep using master troops, or lots of marksmen, and DON'T be afraid to try whatever crazy idea pops into your head. I just punched in some 'random' units for a battle game and came up with the basis for the strat I've used ever since. But I had to go back down to level one after 12 battles to figure it out, so don't be afraid of failure. You'll lose more in the long run if you play a strat you don't really like because someone told you to, or because you feel its the only one you can win with. If you don't enjoy playing it, don't use it, even if it works. It is a game after all, and that ranking means nothing in the real world.

You have to know the rules before you can move beyond them, and reading this stuff will save time in the long run, but the bottom line is that you have to experiment. Take players suggestions for what they're worth and decide what you want, because its ultimately you who has to fight with this set up.

Hope this helps, I'm always looking for more converts (read What to talk about?).

matty boy
Joined 8/08/2001
Posts : 413

Posted : Saturday, 6 December 2003 - 21:58

ok barron thanks for the insight and if req didnt want us to stay in our castle and hide we would just have troops on the ground so i dont think it is unfair

Floyd-O-Matic Gold Member
Joined 27/08/2001
Posts : 2448

Posted : Saturday, 6 December 2003 - 23:50

I played a guy that did that once. It was weird, and made me . . . upset, I suppose. Don't get me wrong, I imagine it is a legitimate strategy, but it just seems wrong... I dunno.

cardfan_stl
Joined 25/10/2003
Posts : 573

Posted : Saturday, 6 December 2003 - 23:56

Staying in the castle does seem a little cheap. And like BB said, what happens if you're playing someone who's strat is to stay in the castle as well? Is it then a big long boring game of chicken (as opposed to the quick, exciting, and deadly games of chicken that involve cars)?

I'd rather move out of my castle any day in battles.


As far as strats go, just try to pick something and see if it works. If you see someone using something that you like, then adapt it in your strat (you need not do a wholesale copy).

Card

Silva Husky
Joined 13/01/2001
Posts : 1458

Posted : Sunday, 7 December 2003 - 10:32

Staying in castle isn't such a good idea, dont' you find that boring?

*Boris
Joined 29/10/2001
Posts : 259

Posted : Sunday, 7 December 2003 - 11:41

In all battle games have ideal units & armies.

Floyd-O-Matic Gold Member
Joined 27/08/2001
Posts : 2448

Posted : Sunday, 7 December 2003 - 13:09

Matty, you should just do it like *Boris.

*Boris
Joined 29/10/2001
Posts : 259

Posted : Sunday, 7 December 2003 - 13:20

matty boy
Joined 8/08/2001
Posts : 413

Posted : Monday, 8 December 2003 - 05:55

see ppl if i had a fat computer i would go out and fight an usually setting up my troops in my castle takes 14 mins i ahve a very slow comp and the only games i dont stay in my castle in is the 300 point games

BloodBaron666
Joined 1/04/2003
Posts : 375

Posted : Tuesday, 9 December 2003 - 11:28

I understand, I have a slow connection as well and I usually go over ten min twice in a battle game. Thats why I haven't yet played a 6k game, but I still use alot of troops and complex manuvering. I pisses players off sometimes that I take so long, but once the battle gets underway they rarely complain . If you feel that the only way you can play 6k is by staying in your castle, then don't play it. I share others sentements that just 'camping out' is not at all fun, and if both players do it no one will get any battling done (and it will force the person with less time on their hands to leave the castle, or just wait it out till both players get poed). I'd strongly advise you not to do that on a regular basis. At least leave your caslte and then, if you must, withdraw back into it, but there are more effective strats then sitting in your castle (I can think of a few that would cause you problems, and if you continue to play that way you will udoubtably be bested by one of them).

You leave yourself no strategic options, and that is very risky when the enemy has the whole battlefield to work with.

Uglyleopard
Joined 8/12/2003
Posts : 9

Posted : Thursday, 11 December 2003 - 13:55

well i just started i dont have all that fast a computer but fast enough to play 6000 at a reasonable pace and i found that i never play back at castle because it is easiest to maneuvre in the centre of the map and well hiding behind a wall of arbalesters or summat seems to work ok for marksman like one game i just spent my entire time shoving arbalesters in front of a demi-god (this was 2500 point battle) while i fired arrow upon arrow into the demi-gods and i won but thats the only battle i won so maybe not best to listen to me

CREST
Joined 1/06/2003
Posts : 322

Posted : Thursday, 11 December 2003 - 16:05

its not a bad strat ugly agaist midi anyways the guy playing demi proboly didn know he could fly over your arbs and attack your mark or arch whatever you had

Exxo
Joined 18/11/2003
Posts : 95

Posted : Thursday, 11 December 2003 - 16:28

The one thing that I saw that no one has bothered to mention(which is wierd), NO COMMS!!! There is no point in having comms that I know of and have never seen anyone use them... EVER!!! But other than that I think you just need to find a balance of diff. troops that is comfortable to you. Although I use spears as a good/cheap shock/defense troop to protect my more valuables(mostly marksmen).

About the staying in your castle bit... I don't agree but to each their own. It's kinda like the big discussion that has been going on about wether or not its acceptable to raize your barracks in an attempt to hinder your opponent.

tarim Gold Member
Joined 18/10/2002
Posts : 2372

Posted : Friday, 12 December 2003 - 07:59

The reason no one has bothered to mention Comms is that they can be used to raise friendly units damage quite effectively in Battles,as can Summoners.Wierd,huh.

Also,if at some point you need to use them to soak up a retal then you've not lost much.

Exxo
Joined 18/11/2003
Posts : 95

Posted : Friday, 12 December 2003 - 10:00

I did not know that Tarim... thanks. Now then, why don't more people use them and do they have the same effects in campaigns?

Kyrion Gold Member
Joined 5/09/2003
Posts : 633

Posted : Friday, 12 December 2003 - 11:22

Must people don't because, um, well, they really are rubbish and die too easy. If your opponents taken some ballista or archers then they'll get shot straight away (assuming the enemy knows their value to killabillity ratio). Plus you need quite a few to make an impact.

They can repair walls you've taken over too! (so useful!)

If I take them I tend to leave them at the back with any range Imight have, helps them do a bit of damage and they can fight off any neehts that turn up.


In campaign they have a rather more noticably effect (as they're in stacks of 50ish at minimum) and can make the difference against bandits. Against other players they tend to die on sight though...


Kyrion

Silva Husky
Joined 13/01/2001
Posts : 1458

Posted : Monday, 15 December 2003 - 10:00

I like using commandeers in battles, they are fodder, they can do like a little damage, and raise stats...what's not to like about them...

They a bit on the pudgy side of things though.

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