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AuthorTopic : July 2004 - Updates
Overlord
Joined 8/05/2001
Posts : 241

Posted : Monday, 2 August 2004 - 11:08

Ultima, boe isn't actually in BoS at the moment due to a game he's in, thats why there appear to be 3 in that game.

Sage
Joined 8/11/2002
Posts : 1871

Posted : Monday, 2 August 2004 - 12:48

So boe left BoS so he could get around the 20% rule?

Ultima Bahamut
Joined 1/12/2001
Posts : 1274

Posted : Monday, 2 August 2004 - 12:58

doubt it...a player that high of a caliber* doesnt need that.i didnt know.....anyway i think im spamming...sorry.

Chiron Gold Member
Joined 19/09/2000
Posts : 1679

Posted : Monday, 2 August 2004 - 23:28

I left BoS so I could battle a clan mate(before the new changes obviously). This was when Slow 9 merely started, and that was way before the Skirmish 64 game...

But anyway I believe there is no 20% rule atm, or any rule as a matter of fact. Check Game 17, 60% are FSA, 40% BoS...

Requiem [R]Gold Member
Joined 3/02/2000
Posts : 3851

Posted : Thursday, 5 August 2004 - 04:40

updated Cats so they have 11 range.

also, ranged troops only do 20% damage to seige weapons now.

Mog Gold Member
Joined 5/02/2004
Posts : 2663

Posted : Thursday, 5 August 2004 - 09:02

Now I want some Cats!

DoRW Empirez
Joined 17/09/2001
Posts : 1521

Posted : Thursday, 5 August 2004 - 13:40

wow.... 20% damage.... hehe the way you posted it in the general thread made it look like you had changed it to only 20% defense, but now thats 80% defense, me likey!

Byron
Joined 24/01/2003
Posts : 741

Posted : Thursday, 5 August 2004 - 15:30

Hey boe? If you recheck game 17 now you'll notice that you and pimpin have pretty much put Isolde and gueritol away and I'm the only one remaining...So that's what 90% to 10%?

Chiron Gold Member
Joined 19/09/2000
Posts : 1679

Posted : Thursday, 5 August 2004 - 16:52

True.

Fanatic
Joined 12/01/2003
Posts : 1148

Posted : Thursday, 5 August 2004 - 17:14

Req, the 20% ranged damage to siege, is that specifically made to just siege units (rams and cats) or does that affect all units with ranged defense bonus (rams, cats, squires, ballis)? Hoping it is first answer...

Requiem [R]Gold Member
Joined 3/02/2000
Posts : 3851

Posted : Thursday, 5 August 2004 - 23:06

only seige weapons (Cats & Rams) take 20% damage from ranged troops.

balista are currently classified as a ranged troop, so they dont count as seige weapons.

AfroThunder
Joined 22/06/2003
Posts : 28

Posted : Thursday, 5 August 2004 - 23:56

I didn't know that you had to manually select the troops you wanted to train. No wonder I wasn't getting any troops. lol

Requiem [R]Gold Member
Joined 3/02/2000
Posts : 3851

Posted : Friday, 6 August 2004 - 00:32

Also, Double Trouble games are only for Beginner games & Ultra games.

All other games are back to the single castle mode.

Requiem [R]Gold Member
Joined 3/02/2000
Posts : 3851

Posted : Friday, 6 August 2004 - 00:53

Remove & Repair buildings proximity is now 6. You cannot repair or remove if an enemy army is within 6 spaces.

Build should be the same, but not fully tested.

kingrichard
Joined 13/11/2002
Posts : 1127

Posted : Saturday, 7 August 2004 - 06:03

can you remove and build in clan games with an clan mate next to you?

DoRW Empirez
Joined 17/09/2001
Posts : 1521

Posted : Saturday, 7 August 2004 - 08:00

i dont think so king, havent tried it yet, but i dont think clan games really Differentiate (hwatta fix ma spelling) between clansmen so it will see them as enemy = no buildy no repairy

Corflu
Joined 22/08/2003
Posts : 413

Posted : Tuesday, 10 August 2004 - 08:13

**** MUCH NEEDED FIX ****

Fixed Barracks bug (campaigns).
You must now manually select which troops you want to train in each barracks in the begin or they will not train any troops.
So barracks default to training NO TROOPS. You must update them.


**** GREAT ADDITION ****

Removed the 40 turn regeneration on resource buildings.
They no longer count down and go inactive. The only way to lose resource buildings now is by an enemy take-over/attack.


**** RIGHT THING TO DO ****

Can no longer take-over walls/towers/palisades. They can only be destroyed by seige weapons or removed if they were built by you.



..............Great changes, and fixes some of the few glitches out there. Thanks.

blood monger
Joined 18/09/2004
Posts : 66

Posted : Friday, 26 November 2004 - 14:52

i have read this post and am interested to here about cats and rams what level do u need to be or how do you get them

dby Gold Member
Joined 30/03/2002
Posts : 1441

Posted : Friday, 26 November 2004 - 16:22

You need to research Seige Machines for Battering Rams and Expert Seige for Catapults. Check out the Online Manual under Help, and the tech tree can be found at: logickal.net/wol/
And please ask any further questions in the Question Corner forum, not the Notice Board.

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