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Forum : Suggestion Box
AuthorTopic : the way troops move across water.
Laestic Gold Member
Joined 25/03/2003
Posts : 19

Posted : Saturday, 25 September 2004 - 13:22

Hello.

I've noticed the path-calculation engine does not move exactly where I want to put them if they are to cross a water section. Starting from the stack lie two hex of water + 1 hex of swamp (way 1) or three hex of water (way 2). I ordered my troops to cross by way 2 (for a good reason ) bu instead they took another path and they're now visible to my opponent. I know the "best" path was way 1 in term of MP cosumption, but now i'm under fire which I absolutly want to avoid...

Sorry you have diffculties to understand what I mean, it's a litte messy for myself too.

DoRW Empirez
Joined 17/09/2001
Posts : 1521

Posted : Saturday, 25 September 2004 - 13:31

if you move farther it will put you in the fastest route to the point you select, if you want to go by way of water you need to move your cursor to a "way point" somewhere you want to go, (like the hex next to the water) and then go over the water.

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