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AuthorTopic : The Balancing Thread
Sage
Joined 8/11/2002
Posts : 1871

Posted : Tuesday, 19 October 2004 - 16:51

I really think the point of this thread was to work at least SOMEWHAT in the parameters of the game that already exists. An appropriate suggestion would be a change to catapults, or increasing the number of spearmen produced per turn. There's no need to make broad, sweeping suggestions such as new classes (we already have 2 or 3 or 4 waiting to be made, suggest new ones when we finish with those).

TaurusRex Gold Member
Joined 14/06/2002
Posts : 3595

Posted : Tuesday, 19 October 2004 - 17:09

Ok I leave the floor to the rest of the community but I call all of your attention to the second post of our host where he says "brain storm ideas".

*(edit)*
The idea of "brainstorming" is that someone says something that causes someone to think of an idea but it works best
with people who make an attempt.

PS:
Assign random identities to campaigners.

TR

Last Edited : Tuesday, 19 October 2004 - 17:26

Egregius
Joined 11/07/2001
Posts : 3168

Posted : Saturday, 13 November 2004 - 06:45

I want to point out to Sage, that Req didn't select medieval per se as the only kind of troops this game should have.

The original manual anounced the coming of:
fantasy, undead, animalia, futurama, among others I can't remember. The idea was to have vastly differing kinds of armies battling eachother.

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