DoRW Empirez Joined 17/09/2001 Posts : 1521
| Posted : Saturday, 16 October 2004 - 15:49 possible solution to problem following.
-problem
Siege weapons have only one justification... bustin down walls... but they take up a whole barracks to produce... and are easy targets so they die more. alot of upper level players are fading away from such features cause the more needed troops for defense/offense are put in a back shelve just to attain the slow moving weapons of war.
-Solution
A seperate building like a barracks that manufactures rams/cat's tech's just like barracks, You may build ONE for every castle you own... and this building produces 6 rams or 3 cats per turn... slowing production but allowing constant growth (plus if you get 2 castles thats just like if you had used one barracks)
IE 4 castles = 4 Ship yards = 24 rams or 12 cats.
could even make a new weapon of war, something less damaging but faster like scout speed.
|
Ghengis Khan Joined 24/03/2003 Posts : 828
| Posted : Saturday, 16 October 2004 - 15:55 DoRW this is kinda what CTD suggested with his new angle on seige thread a few days ago. Last Edited : Saturday, 16 October 2004 - 15:56 | DoRW Empirez Joined 17/09/2001 Posts : 1521
| Posted : Saturday, 16 October 2004 - 16:21 yar just gettin req attention. Last Edited : Saturday, 16 October 2004 - 16:22|
| | |