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| Author | Topic : A good addition to the fights... | |
| Ultima Bahamut Posts : 1274 | Posted : Monday, 29 November 2004 - 08:46 Sometimes things happen were you make a mistake and well...you SOMEHOW under the weirdest of circumstances watch as your army mistakenly attacks another...it happened cuz of the mouse...i didnt know the range was that far...i thought there was a bug that didnt let me do that...the range shadow wasnt there etc...whatever it might be | |
| Ultima Bahamut Posts : 1274 | Posted : Monday, 29 November 2004 - 08:52 also maybe things like rock paper and scissors...any attack and defense etc...all these are optional though | |
| kingmen3 Posts : 1804 | Posted : Monday, 29 November 2004 - 17:40 i think it a good idea or a backup link to undo what u did. | |
Tyler salyers ![]() Posts : 791 | Posted : Monday, 29 November 2004 - 21:59 lol | |
Mog ![]() Posts : 2663 | Posted : Tuesday, 30 November 2004 - 03:18 The ultimate prize in Wol, a "do it over" button! You have to send Req $3,000,000 for it, but believe me, it's worth it. I mean....I.....(Mog runs) | |
StCrispin ![]() Posts : 203 | Posted : Tuesday, 30 November 2004 - 05:04 insted of confirming every frigging time... How about just a setting to keep you from attacking an ally? Like a create button for "No Agressive action" so you can set who you can or cant attack. Im always accidentally smoking my ally | |
| Genghis Bob Posts : 849 | Posted : Tuesday, 30 November 2004 - 11:44 Sharing resources would only encourage multi's. | |
| Maximillian Posts : 181 | Posted : Tuesday, 30 November 2004 - 15:51 How about allowing players to trade resources? Under the trading screen, there could be a box that says "Trade with other players" and when you click on it, it takes you to a screen where it shows all the players, and after clicking on a player, you see "Trade x amount of x resource for x resource". A message is sent to the other player telling them of the offer, and they can chose to accept or decline. (To discourage multies, the prices would be preset). | |
| Ultima Bahamut Posts : 1274 | Posted : Thursday, 2 December 2004 - 04:11 "insted of confirming every frigging time... How about just a setting to keep you from attacking an ally? Like a create button for "No Agressive action" so you can set who you can or cant attack. Im always accidentally smoking my ally it wouldnt need to be an allince button, just a prevention from killing."(stcrispin) | |
| linkasy Posts : 651 | Posted : Friday, 3 December 2004 - 13:22 mmm....havn't I brought up the sharing recorses thing already? | |
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