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AuthorTopic : level 14 ballistas (closed)
iznogoud
Joined 23/11/2004
Posts : 139

Posted : Tuesday, 12 April 2005 - 06:08

Hi there, i've got a problem...

I'm on a game, onto which i didn't got time to properly "evolve" in tech range, due 2 conflicts with neighbours...

though i've had the fortune of having a "good" neighbour, now a full ally on the game.

my second competitor, has large armies of big level, now i've spent my armies always of much lesser levels, destroying them.
But i'm not managing to reduce significantly a level 14 ballistas. Now i've used melee units, ranged units, from archers to ballistas and when i try to attack it, i'm always wiped out. what can i do?

P.S. - He had a 140 ballistas level 14, the only unit that managed to do any significant damage was a 90 level 2 ballistas i had which killed 15 or so, and lost 35 (in my opinion with ranged units, if i'm doing first strike, shouln't i have a bonus or something? after all ballistas are not mobil as archers or mobile art )

kingrichard
Joined 13/11/2002
Posts : 1127

Posted : Tuesday, 12 April 2005 - 07:10

squires or melee troops on horses are good against ranged.

Rog Ironfist Gold Member
Joined 8/04/2003
Posts : 1449

Posted : Tuesday, 12 April 2005 - 07:20

In ranged Vs ranged a 140 ballista at level 14 is a tough unit. Use brains not brawn. As KR said, any unit from the Squire level and up will do you good service in this. Get a strong unit of Squires or Mace or Flachs and even higher up and wait out of range. Then when you're at 130%BP charge and give them a good bite. Thus it's best to have some scissors unit which can cover the distance better.

Bloody_Wasteland Gold Member
Joined 10/12/2004
Posts : 175

Posted : Tuesday, 12 April 2005 - 07:24

Also, if you have multiple ranged units, you can attack with all of them in the same turn. The first, and perhaps part of the second will take a retal hit, but the others will get free-and-clear shots in.

Funky Gold Member
Joined 28/10/2004
Posts : 424

Posted : Tuesday, 12 April 2005 - 16:11

a couple of 100 stacks of marks would do the job

iznogoud
Joined 23/11/2004
Posts : 139

Posted : Tuesday, 12 April 2005 - 19:27

thanks people...
the thing is... my oponent has had time to get a few castles due to quitters + never let me recover (as he should do ofcourse lol).

Soooooo i've never managed to get large units, and he's slowly rolling me over, my ally also only manage to get small units.

Soooooo i'm dead thanks anyway people

Funky Gold Member
Joined 28/10/2004
Posts : 424

Posted : Wednesday, 13 April 2005 - 01:55

those inactive castles need 2 go man...grab a couple and the game is in the bag..where is the skill in that???

gueritol Gold Member
Joined 7/02/2003
Posts : 2470

Posted : Wednesday, 13 April 2005 - 11:31

Attacking ranged with ranged is not a good strategy, and should be avoided (it is an option but one that is not convenient to use)

Get the bonus of melee strike on ranged, and try to tie up your enemies ranged.

Use your ranged to clear the way of your enemies melee units so you can sweep thorugh.

Funky Gold Member
Joined 28/10/2004
Posts : 424

Posted : Wednesday, 13 April 2005 - 11:39

i disagree...i just knocked out a 350 stack o ballis with a couple of 100 stacks of marks...it hurt a bit but it worked 4 sure

iznogoud
Joined 23/11/2004
Posts : 139

Posted : Wednesday, 13 April 2005 - 14:30

i wanted to thanks to everyone who has come in here to help me.

Though i'm in a grave situation lol

I never had the chance to reorganize my units after my first combat with the other player that i vanquished/quitted.

after a few turns a large army invaded my lands, though i tried to talk a bit with him he never said anything.

Now i'm only sustaining, with the help of another player who so far as i know in my lands has only small units though on another front might have larger units, or else i would be gone by now.

there are another 1 - 1 war being played from the beginning, and my 2 - 1 war, soooo let's see

Demosthenes
Joined 26/02/2005
Posts : 367

Posted : Thursday, 14 April 2005 - 15:34

Fun. Iznogoud, you should try me. Ive got a lvl. 26 290 ballista in Fast1. It just sat in a tower the whole game snipering.

iznogoud
Joined 23/11/2004
Posts : 139

Posted : Thursday, 14 April 2005 - 18:51

Dem.... u are even in a better sit than me lololol

Well my oponent is roaming around with 90 ballistas on one side and 100 (i think) on another unit... protected by fachion and so on.

i did manage to reduce it a bit, but now i'm building up my units... and my allied... is flagelating him also.

Sooooo... i'll keep u all posted

Dem... good luck

Demosthenes
Joined 26/02/2005
Posts : 367

Posted : Friday, 15 April 2005 - 17:41

I dont need luck, I just conered it, and killed it with a knight. I have eliminated the player now...

iznogoud
Joined 23/11/2004
Posts : 139

Posted : Friday, 15 April 2005 - 19:30

Dem... i was jumped upon... soooo i never had the time to build a proper army that could deal with 2 or 3 large ballistas armies, plus a few 100's or one 200's scouts, plus 80's swordmans, when i had just finished a "squirmish" kind of fighting with reamins of units around 30's... i had to throw everything i had onto them just to kill the smaller armies and hold is scouts + reduce a few ballistas... that's why suddenly from 700 dead guys... i passed to 2000 dead guys. + I had a large help from my ally... almost on the same situation as i, and he saw that... he was next, so he send a few small units to help also, while he made an invasion through another avenue.

My oponent has conquered the land that i had conquered, and still has 3 ballistas (90', 100, 90' strong) armies + the remains of 1 scout unit.

NOW i have a 70's Falc, 90's ballista, 70's mace 100's scout

It's not much... but let's see if i can grab some with the falc + scouts with the rest rapidly behind

iznogoud
Joined 23/11/2004
Posts : 139

Posted : Friday, 15 April 2005 - 19:33

plus... if i tell my plans here is for people to "see" how i play and "teach" or "advise" me

in any case... thanks people

George Anthony
Joined 21/10/2002
Posts : 247

Posted : Saturday, 16 April 2005 - 11:19

Wheres the squires? That was the better advice, I believe.

Finguld
Joined 29/12/2002
Posts : 272

Posted : Saturday, 16 April 2005 - 16:41

Well your gona have to focus on one unit at a time. Ranged vs ranged you got to out range him. that means towers. So put your ballista in a tower out of his range to hit his with no retal. Also commanders will raise your attack rating giving your ballisa some more punch. Now if you hit it with a melee you must keep hitting it to take its retal away. For example hit one with your falc, then follow up in the same turn with you mace. Once your melee hit it your ballista can fire on it with no retal in that half turn.

iznogoud
Joined 23/11/2004
Posts : 139

Posted : Sunday, 17 April 2005 - 19:49

for the "chronicle" readers

I've wiped a 100's falc unit with a combined arms tactic, though he mashed quite a bit my falc unit in the way with 2 ballista armies, and now have an open avenue onto 3 ballistas armies of his (level 28, 11 and 6) with 70, 96 and 102 (more or less on the level 28 and the strenghs... i don't wanna go see them again lol). Am going for the melee combat with the remains of my macemen and falc (70's and 30's respectively), plus my ballistas and arriving pikemen. But am going after the 11 level 96 people ball with only a level 1 100's scouts (hope that it's not too important the level disparity).

More news soon enough

iznogoud
Joined 23/11/2004
Posts : 139

Posted : Tuesday, 19 April 2005 - 16:31

have just taken back my lost castle.

Wiped a ballista army, his remaining 2 are pinpointed and can't run away, and his remaining falc are battling a couple armies of mine.

My ally, took his other castle in the last turn, so unless he has another castle around... i've finally time to rebuild my armies.

Thanks to all for your help.

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