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| Author | Topic : Welcome to 2005! | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Harold2 Posts : 8 | Posted : Tuesday, 15 March 2011 - 18:57 Thanks for the tips Rex, I am getting there slowly | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mog ![]() Posts : 2663 | Posted : Friday, 25 March 2011 - 16:33 I'm beginning to remember some of the finer points... like not trying to combine troops of different levels, the importance of repairing resource buildings... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
LOD ![]() Posts : 1590 | Posted : Friday, 25 March 2011 - 19:08
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| Crazy Li Posts : 3 | Posted : Saturday, 26 March 2011 - 07:50 oh come on, Moggy... LOD's not so tough... you can hold out against him for 10 turns... :p | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Harold2 Posts : 8 | Posted : Saturday, 26 March 2011 - 09:01 Can someone tell me how high the attack % goes ? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
TaurusRex ![]() Posts : 3595 | Posted : Saturday, 26 March 2011 - 09:04 Pretty high ... | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
LOD ![]() Posts : 1590 | Posted : Saturday, 26 March 2011 - 09:16 When it says 255% that's because its a bug. 145 is what my troops that has been sitting for some time shows. Should you move they will instantly go back to 100 or less though Last Edited : Saturday, 26 March 2011 - 09:19 255% is exactly what I had and yes it did drop back when I moved, I was starting to think you lost some % the further you moved , thanks guys you do lose % as you move too, every move costs a certin % depending on terrain So now Iknow im not mad, haha.....or am I .... ??? Yes 255% was the % I recall, but Lod should know. Last Edited : Saturday, 26 March 2011 - 18:06 I keep forgetting troops can't pass through one another, that was one of the best changes ever made, I hate going to someplace I didn't want to go! The grey "possible moves" area is the other best change. Yep, I almost made that mistake early in the game...but I think I still like this method...makes for more interesting play. The deployment of 1 pops isnt considered fair play though is it? I think the intention was to make it so that 5 pops is the smallest amount you can deploy. Not Fair Play?!....It's certainly fair, IMO (thought you preferred the 'classic' game version, LOD)....doing so uses up a slot for a larger army, which CAN put you at a disadvantage. Both players have the option of doing this...each player has the choice...therefore completely fair IMO, the option is there for either to use. Last Edited : Wednesday, 30 March 2011 - 11:18 I remember us having a lenghty and fiery debate on this issue in a clangame vs fsa wich resulted in us (AAA) demanding the use of 1 pops to be banned and also got Req to change it so that 5 pops was the smallest possible army to be deployed. AAA asked for one pops to be banned??? It's not the same thing to have an army reduced to 1 after a fight than to produce them deliberatly though is there? But as I said, I can live with them.. Just so you folks know, I sent the following message to Crazy Li five or six turns ago: Last Edited : Friday, 8 April 2011 - 12:01 You may change opinion once you meet a player with 50 one pop scouts and hoards of ballis that cant be reached. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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