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AuthorTopic : Techs
Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Tuesday, 17 June 2003 - 13:19

ok i'm kind of new and want to know what techs i should get in my first few turns
i also want to know wich ones not to get

VivaChe
Joined 6/04/2002
Posts : 1041

Posted : Tuesday, 17 June 2003 - 13:32

i normally make first turn taxes, and second turn military.
well and then it differs how i want to play... a fast attack (then i tech up only in the military academy) or a nice economy (then i need commerce to build a market place etc.)

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Tuesday, 17 June 2003 - 19:04

ok any one else want to give me there views

CTDXXX Silver Member
Joined 19/11/2001
Posts : 5519

Posted : Tuesday, 17 June 2003 - 19:27

Taxes then military is more or less a given I'm afraid (everyone doing it)
And what Viva says about attack vs econ is also largely true for everyone

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Thursday, 19 June 2003 - 10:32

anyone want to tell me what ech not to get my first few turns

VivaChe
Joined 6/04/2002
Posts : 1041

Posted : Thursday, 19 June 2003 - 10:55

recon, woodpanelling and travels which you donīt need for example if you only walk on ice you donīt need cursetravel etc.

gueritol Gold Member
Joined 7/02/2003
Posts : 2470

Posted : Thursday, 19 June 2003 - 11:32

Yep!, those would be pretty useless to start...

tarim Gold Member
Joined 18/10/2002
Posts : 2372

Posted : Thursday, 19 June 2003 - 12:20

Travel techs,even for the area you're invading,aren't really worth it at the start.You have few troops and they always seem to run to their doom quicker.

Better to be slower and harder.

Tantric Wol!!

CTDXXX Silver Member
Joined 19/11/2001
Posts : 5519

Posted : Thursday, 19 June 2003 - 22:02

Besides, there's generally something better that early on. Like master archery

Kagemusha Gold Member
Joined 16/10/2002
Posts : 89

Posted : Thursday, 19 June 2003 - 22:34

As Vivache says after the first couple of techs it depends on your goal. What I try to concentrate on is getting three barracks with advanced and expert training as quickly as possible. This way you are producing the maximum number of troops each turn.

Liz Van Zanen
Joined 20/06/2003
Posts : 10

Posted : Thursday, 26 June 2003 - 16:30

Just voicing my opinion without having played a full game yet. It seems to me though, that theres 1 maybe 2 ways to go about buying tech in the beginning that is. hope someone prove me wrong

BloodBaron666
Joined 1/04/2003
Posts : 375

Posted : Thursday, 26 June 2003 - 17:35

I've always rushed to get advanced taxes, after that its up in the air. I would say getting in 1000 extra gold per turn is more important in the very begining then giving plus ten attack to the few units stacks you have in the game (unless you think you can rush someone well enough to completely eliminate them and take the castle).

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Thursday, 26 June 2003 - 19:11

yeah tried that diddn't work usualy while your plussing your attack there getting more advanced troops anyways

gueritol Gold Member
Joined 7/02/2003
Posts : 2470

Posted : Friday, 27 June 2003 - 03:19

It all depends...If your rushed in on turn 5, you will not have your extra taxes in, your market (if you already have it) will be taken over, as well as your castle...total doom by turn 20 (and still no extra dough )

And I'm not telling this out of the top of my head...sadly I lived it .

Balance and knowing where your positioned dictates what to do...if your smack in the middle of 2 archrivals, well military advance...if your in a corner with 2 neighbors that you have a NAP (BTW why play then...but that is another story), then you can leasurily advance in the economic term.

I like to (no mather the situation) keep a balance, sometimes I advance 2-3 turns in a row all military techs, then 1 or 2 economic, but at the end I like to keep it balance, also not forgetting very valuable upgrades.

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Friday, 27 June 2003 - 08:53

i never thought of that thankyou anyother people won't to tell me

BloodBaron666
Joined 1/04/2003
Posts : 375

Posted : Saturday, 28 June 2003 - 01:08

You make a good point about being rushed, but if you survive the rush your oponent is left in a very weak position. If you have managed to research advanced taxes- and have exploited the resources around you (something your oponent has not likely done) you will be in a great position to wipe THEM out in a few turns while they are in an economic slump. With that extra 1k a turn you will be able to research upgrades AND produce troops.

I think it all comes down to if you can survive that early rush (or you don't have to worry about it)- because once your economy is built your military will progress by leaps and bounds instead of ploding along as you try to ride 2 horses at once.

Last Edited : Saturday, 28 June 2003 - 01:10

gueritol Gold Member
Joined 7/02/2003
Posts : 2470

Posted : Monday, 30 June 2003 - 03:40

The question here is IF you survive, and since you were opting for the economic route, and your neighbor was on the military route, or maybe just pouring troops, chances are your able to hold him off, but eventually you'll go down.

Why?...

Well the story can go like this...

Your attacked, you manage to defend your castle, and maybe even push him/her back. He has the next big wave comming, and a third one in the castle (since he was on military path since the start, and you weren't).

You immediately try to adjust and generate military might, the second wave hits, the third one (not able to make it fully into the castle) takes a few of your resources.

You finally (after a few turns) do away with the second wave, you have lost a few reources, your income is diminished (but since you were in economic path, maybe you had a little edge on that).

Third wave attacks, while the fourth is taking away the rest of your resources, and maybe even be attacking your castle.

No income, you consumed it (finally you didn;t get your tax upgrade ) ... you produce troops, he/she's there to receive them at birth , kill them right in the barracks.

End of story...(sad one that is)

BigAmigo Gold Member
Joined 15/10/2001
Posts : 3310

Posted : Tuesday, 1 July 2003 - 09:16

Ahh, No.

If your attacked and you defeate him at your castle, then you follow with a counter attack and take the battle to him. If he went strong in military early then he probably has not developed a strong market system or upgraded any resources so he is now at the disadvantage, dont sit around and wait for the 2nd and 3rd wave. If you beat his attack then follow his retreat and hunt him down, take his resources and his land and take the advantage, siege his castle. If your awaiting for your enemy to attack you over and over you will for sure loose. You can not win a war unless you are on the offense at some point.

Well maybe that is just the way I do it.

CTDXXX Silver Member
Joined 19/11/2001
Posts : 5519

Posted : Tuesday, 1 July 2003 - 12:51

Not really...I second the podgy Mexican (BigAmigo )

BloodBaron666
Joined 1/04/2003
Posts : 375

Posted : Tuesday, 1 July 2003 - 15:10

Remember, the only reason I'm rushing to research advanced taxes is so that I can get advanced training for all THREE of my barracks and really crank out troops (and I'm still producing troops in the meantime). I don't have to pay for them untill I need them, so if they do attack early it's easy to field a massive responce force and subsequent waves. After I have the training installed I can research the attack/def upgrades and some of the movement ones.

The whole point is that the other guy wont' be able to support three barracks with advanced training AND upgrade his troops, so you will be training better troops faster then they can( i.e. you win).

If you want to rush someone right off the bat in the first 6 turns you just have to hope you have the right troop types and that the other player is not very good- because unless you can win or do serious damage the economic reprocussions arn't worth it.

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