Back To Strategy & Tactics   |   Return To Forums
Forum : Strategy & Tactics
<<   1 2 3 4   >>
AuthorTopic : noob seeks help
Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Saturday, 23 August 2003 - 10:43

boulder demons i think are two powerful that if req introduced them to the game they would have to be weakoned because 10 can kill 5 marks every throw

gueritol Gold Member
Joined 7/02/2003
Posts : 2470

Posted : Saturday, 23 August 2003 - 16:31

I agree here with Tyler, they should suffer the same (or similar) penalty as siege weapons of the medieval type.

BloodBaron666
Joined 1/04/2003
Posts : 375

Posted : Saturday, 23 August 2003 - 19:00

10 Kill 5 Marks- we must not be talking about the same unit here, because I've played marks against boulders and NO WAY did they take out 5 marks per shot. In fact, if anything, it was the other way around.

And gueritol, they do suffer the same penalty as all other seige units- the movement penalty (though not the troop attack penalty). When they move they loose a lot of battle points.

Look at the com sim- a full strength boulder will kill almost (if not) 2 marks. But since they have the movement penalty and less range then the marks they almost never cause max damage or get in a free shot.

B's have half the hp of marks, and marks have almost twice the att pts- so its really no contest if you can keep the boulders moving every turn.

If players want to use them as archers then I say go for it- because its one more weakness I can exploit. Demonics are not a ranged unit race, and to try to play them as such robbes them of true potential.

I wouldn't see them changed- even when demonic makes it into campaigns. Because as I see it they're no were near the super units you seem to make them out to be (in my experience).

tarim Gold Member
Joined 18/10/2002
Posts : 2372

Posted : Saturday, 23 August 2003 - 21:28

I agree,and it does always seem to be those whose first experience of Demonics is on the receiving end,that would like them toned down.

We must be careful lest a few sweeping statements convince us that that's what we believed all along.

Feel free to take that last sentence into the political arena.Grump,i believe it's been a while since your last post.

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Sunday, 24 August 2003 - 00:20

bllod baron i used them they were taking out 5 per hit and suffering 1 lost

GamerTK
Joined 15/08/2003
Posts : 447

Posted : Sunday, 24 August 2003 - 01:00

dued are talking about same thing here, i dont belive boulder take 5 marks, who was attacking what was pop and lvl and i sitll dont belive

Protoman Z
Joined 1/01/2002
Posts : 590

Posted : Sunday, 24 August 2003 - 07:11

according to the combat simulator...

10 Boulder Demons vs. 10 Marksmen
Range: 1
Boulder Deomons lost: 4
Marksmen lost: 1

Range: 3
Boulder Deomons lost: 0
Marksmen lost: 3
in this case, the Marksmen did not counter for some odd reason...

Range: 5
Boulder Deomons lost: 0
Marksmen lost: 2
once again, the Marksmen do not counter...

Range: 7
Boulder Deomons lost: 0
Marksmen lost: 1
and the Marks still don't counter.

my guess is that there's just an error with the simualtor that no troop will counter when attacked by a ranged troop from a distance. Still, you can clearly see that the boulders can't take out 5 marksmen.

now reversing the attacker and defender gives 4 boulders slain from any distance.

of course levels my play a role in this. so would att/def modifiers. Now let's say the Boulder Demons had an att/def bonus of 35. If they attacked a Marksmen stack with no def bonuses, then it should kill 5 or 6. but on even levels, I highly doubt this happening...

street gang
Joined 22/03/2003
Posts : 418

Posted : Sunday, 24 August 2003 - 07:23

yeah, the calc does not show retal for ranged troops.

are the stone men denoted "ranged" when you click on them? or "seige"?

GamerTK
Joined 15/08/2003
Posts : 447

Posted : Sunday, 24 August 2003 - 09:22

i belive they are sige

gueritol Gold Member
Joined 7/02/2003
Posts : 2470

Posted : Sunday, 24 August 2003 - 12:51

They are siege...
Protoman, that calculator is an evil lying tool...

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Monday, 25 August 2003 - 01:52

yes it is
burns the calculator

GamerTK
Joined 15/08/2003
Posts : 447

Posted : Monday, 25 August 2003 - 17:37

some1 who has the imte should go in a battle game and get a bunch of boulders and see how they perform, i might do it tonight and get u some feedback

GamerTK
Joined 15/08/2003
Posts : 447

Posted : Monday, 25 August 2003 - 19:56

I AM GONA MOVE THIS TO GENERAL CHIT CHAT UNER THE HEADING

BOULDER DEMONS SEIGE OR RANGED

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Monday, 25 August 2003 - 20:46

it si seige

GamerTK
Joined 15/08/2003
Posts : 447

Posted : Monday, 25 August 2003 - 20:58

i know they are sige, but i think how we got off topic and our current discution is trying to figure out if this seige troop is also a good ranged troop

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Monday, 25 August 2003 - 21:00

ok its both which means if there ever used in campaigns they would have to be weighted down more

GamerTK
Joined 15/08/2003
Posts : 447

Posted : Monday, 25 August 2003 - 21:38

i could see them work well now if they had a great number but i dont see them working too well with 1 pop

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Monday, 25 August 2003 - 21:46

think about it it would be as good as a pop 10 army get 5 and boom dream team

GamerTK
Joined 15/08/2003
Posts : 447

Posted : Monday, 25 August 2003 - 21:50

yea but what im saying is 1 heavy calv or even god will kill off 5 armys of boulders, and if u back em up they dont do enought ranged dmg to be a great influence unless u get more armies

Tyler salyers Silver Member
Joined 13/05/2003
Posts : 791

Posted : Monday, 25 August 2003 - 21:53

thats why you would put shavers in front of them it would be a horrible force
it would kill all

<<   1 2 3 4   >>
Back To Strategy & Tactics   |   Return To Forums