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AuthorTopic : AAA vs. CoC (closed)
^ector
Joined 11/11/2003
Posts : 493

Posted : Friday, 24 September 2004 - 03:16

I can't believe that what I said wasn't understood... well, no time now. tommarow... maybe I'll lay it all out again, maybe I'll just let you wonder cause I might not care

sugarleo Gold Member
Joined 4/05/2002
Posts : 2720

Posted : Friday, 24 September 2004 - 03:45

Well, BA...looks like you and I DO think alike concerning our battle plans.

Your suggested action was almost exactly as we planned. I DID go for a total sell out of towers and pallisades from the start however. I moved immediately against Sage from his southwest side with Ultima moving against him from his southeast side. We planned at minimum for Tal to come to his aid and for the most part the battle developed with Ultima and Tal versus each other (at the Southeast corner) and primarily me against Sage at the other corner. (2 v 2)

Further, LOD would make a push on our left flank to force Card to react to him (with Braque supporting)...this would hopefully force Card to send a call to killer for support, preventing either from assisting Sage. (2 v 2)

While on my right flank, CTD was to keep ector occupied and just maintain the front there...with an anticipated one v one.

Overall, the plan therefore was to keep both flanks occupied and guessing if we were actually making a push on either, while the real invasion was a center thrust by me and Ultima with Sage's castle as the target.

Then if everything went as planned...(as it did)...Ultima and I would gain the upper hand within a few turns by having more advanced troops as a result of our castle selloff. Multiplying the effect for us and diminishing Sage's ability to upgrade and deploy was the takeover of his goldmine and woodmill during my invasion.

Also, the increase in barracks health greatly impacts the length of a struggle now....that, alongwith Sage and Tal's dogged defense resulted in almost 20 turns of fighting before the castle fell.

Ultima Bahamut
Joined 1/12/2001
Posts : 1274

Posted : Friday, 24 September 2004 - 18:14

yeah and the whole thing about me having to help CTD...i did help him lol...i sent the SUPER TEN SWORDSMEN(a.k.a militia) his way lol

CTDXXX Silver Member
Joined 19/11/2001
Posts : 5519

Posted : Friday, 24 September 2004 - 20:16

Which, btw, can feel free to lie there, for when ekky charges and mows them down FIRST

^ector
Joined 11/11/2003
Posts : 493

Posted : Friday, 24 September 2004 - 20:24

Ulti, I just looked through this and the last page (and tried to remember anything from the other back pages of this thread) , and I couldn't find anything about anybody ever saying anything about you having to help CTD. your 10 milita there were never mentioned until you did just now, I never considered them help, I thought they were an oddly numbered scout.

and now for my explination if I can about my post earlier.
*braces self*

I was merely saying that I agreed with card that you guys started with an advantage. even crovax now is saying you did, although he gave it a percentage : 60 to 40. yeah, I'd say thats about right.
any how, the idea is that your team was telling us ways we could have beaten you based on the strategy you decided to use.... almost sounding as if your choice of strategy was so obvious that we should have known. (I havent read the actual comments in a while, they may not be so loaded with meaning, I may have over interpreted, but either way, this is not something I really want to make a big deal about.)

Now, I felt that your choices were not so straight forward. I thought you had two options... tech up and wait for a short while in the begining, or attack sage quickly with a 3 on 1. we've seen the fast attacks done successfully quite often, so maybe we were partial to them and just gave it more value as an option to you than otherwise... however, that does not mean it wasn't a good option to you.

My circling logic bit in the last post was basicly saying that if you are at a disadvantage, and you can put yourself into the mind of your opponent, you still may win... but what if you had suspected we were trying to predict your moves, and had reasoned your most logical move was to tech up a bit? then wouldn't your best move be to attack us early, because it wouldn't be what we were expecting? Two more logical steps forward and we are back to where we started. (if you've seen "princess bride" the movie, you'll know what I mean by circling logic, theres a beautifully funny desplay of it in that movie where a man argues with himself about which glass another guy put some poison in for a long time, finally decides which one, and dies because the poison was in both and the other guy was imune. )

what we did was plan for the worst possible event. maybe we shouldn't have, I don't even care anymore... its done... I want to go eat icecream.

^ector
Joined 11/11/2003
Posts : 493

Posted : Friday, 24 September 2004 - 20:25

why should I be the one to charge? you guys have more stuff...

CTDXXX Silver Member
Joined 19/11/2001
Posts : 5519

Posted : Friday, 24 September 2004 - 20:26

Cos, if you don't, your castle is gonna get visited where your army isn't

Or, you COULD finally GO HOME

But then, that would mean your troops don't get to camp around in the midst of a swamp

BigAmigo Gold Member
Joined 15/10/2001
Posts : 3310

Posted : Friday, 24 September 2004 - 22:49

Yea, if ector dont move then CTD can go play at sages castle. So ector you have to keep him busy. If you actually were able to beat him then it would cause a real issue for AAA. If you stay back and play passive then sage gets tripled.

sugarleo Gold Member
Joined 4/05/2002
Posts : 2720

Posted : Saturday, 25 September 2004 - 00:44

Alittle late for that...Sage's castle is already in AAA hands. Next castle that fell was cardfan's...my understanding is that killer's is being taken now...and Ultima and I are in the process at Tal's...Ultima has destroyed a guild in one entrance and is now fighting Tal there...I've got a section of wall down to 16% and will be inside in about 4-5 hours...since we have far superior forces, Tal won't last long. Then the party shifts to CTD's house.

^ector
Joined 11/11/2003
Posts : 493

Posted : Saturday, 25 September 2004 - 03:23

yeah, that part of the game is done. when my first strike on CTD was unsuccessful, I knew that unless card and sage really covered there bases, it was over. I've been trying to recooperate and rebuild, but as my clan mates lose castles, the effort I put into this clan game becomes less and less I just don't see a point in trying to make this thing last longer... they've won. so be it. that was decided more than 10 turns ago... I think we should all just quit so we can get to the next clan game on the list more quickly, more fun in the beginings where the decision of who has won has not been answered, less fun at the end when your just wiping up the last few guys or being wiped up.

Ultima Bahamut
Joined 1/12/2001
Posts : 1274

Posted : Saturday, 25 September 2004 - 14:16

"Ulti, I just looked through this and the last page (and tried to remember anything from the other back pages of this thread) , and I couldn't find anything about anybody ever saying anything about you having to help CTD. your 10 milita there were never mentioned until you did just now, I never considered them help, I thought they were an oddly numbered scout."(ector)

that was a joke

also i understand your point now at least...but im too lazy to go to the last post you made were i did not understand
i could keep on going on my own views...but im too happy right now!!! it was a good clan game nonetheless...

The Game IS over but we still have other things to worry about...mainly our fight against the crusaders/WAR i heard war is doing well from Sugar here...so if we go up against them...good luck to you guys ill have fun...heeheehee.

CTDXXX Silver Member
Joined 19/11/2001
Posts : 5519

Posted : Saturday, 25 September 2004 - 22:03

*paranoid look*
When all enemies are dead and not before

Ok, fine, fine, so it's finally over...
So I spent the match insistently telling anyone who would listen, in and out of clan, it won't be over till 5 enemy players are out...

Ultima Bahamut
Joined 1/12/2001
Posts : 1274

Posted : Sunday, 26 September 2004 - 05:24

and i proved you all wrong...YAY!!!!
heehee

oh yes my apprentice...the student has become the teacher lol

j/k
your still my mentor!heehee

sugarleo Gold Member
Joined 4/05/2002
Posts : 2720

Posted : Sunday, 26 September 2004 - 10:18

LOD has taken the 3rd CoC castle, killer has fallen. I've got comms into position to take Tal's, leaving only ector to face the hordes of armies I see passing now intent on participating in the taking of the final CoC castle.

@ CoC...
Again, we've enjoyed the match, you played well, threatening one AAA castle and providing a stiff defense at Sage's. I believe your next foe will have an extremely tough fight and will have to play exceptional to win. Good Luck to your clan and all your members.

^ector
Joined 11/11/2003
Posts : 493

Posted : Wednesday, 29 September 2004 - 02:42

a good general knows when to qui... errr, retreat

*slaps self for refering to self as a general, such a cliché here*

sugarleo Gold Member
Joined 4/05/2002
Posts : 2720

Posted : Wednesday, 29 September 2004 - 03:15

1 sugarleo 18146 (3110) 3632 (1141) -
2 CTDXXX 16848 (2859) 3733 (1118) -
3 LOD 12774 (2553) 2898 (1053) -
4 Ultima Bahamut 11998 (1895) 4237 (1279) -
5 Braquemart 8763 (1516) 2411 (662) -
6 Sage6 (eliminated) 6975 (1169) 5128 (1644) -
7 cardfan_stl (eliminated) 7302 (1243) 5820 (2188) -
8 Tal (eliminated) 6975 (1036) 5602 (1561) -
9 ^ector 8833 (1428) 7860 (2584) -
10 killerdude35 (eliminated) 4247 (617) 4666 (1611) -

Final Rankings....turn 43.
Close it out, Ultima...............next!

Last Edited : Wednesday, 29 September 2004 - 03:19

CTDXXX Silver Member
Joined 19/11/2001
Posts : 5519

Posted : Wednesday, 29 September 2004 - 06:00

Last castle officially taken

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