| Notice Board | |
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| August 2003 - Updates - | 5.Aug.2003 |
| Fixes : - Updated "Games Window" to use frames and better handle Javascript. - Also removed the auto-refresh from GamesWindow when in Battles, so you wont lose where you are when it becomes your turn. - Fixed MarketPlace javascript error that a few players recieved, so trading now works. Updates : - Added a timer for Battles so you can see how long since the last person clicked End Turn. - Added "Force Turn" button for Battles, so if a player goes over 10 minutes, other players can Force the turn to move forward. - If any player missed 3 Battle turns (due to Force Turn), they are eliminated from the game. - Changed games so they DO NOT count to ranking if there are 0 total game casualties regardless of game length. | |
| Click for more... | 23 replies. |
| Last Reply : Sunday, 2 November 2003 by CREST. | |
| April 2003 - Updates - | 8.Apr.2003 |
| Map Version 2.38 Released! - Uses new HEX based objects. - New mouse pointer has 3 hex grid options. - Ranged radius now shown in hex. - Updated Scoreboard - Champions list. Additions : - Lowered DAMAGE for all Ranged troops by about 30-40%. - Lowered DAMAGE for all Flying troops by about 25%. - Battle Games now ranked similar to Chess ranking system. - ALL games must have run 5 turns or more to be counted. Fixes : - Taking over buildings in Battle games now gives no EXP. | |
| Click for more... | 6 replies. |
| Last Reply : Wednesday, 9 April 2003 by Requiem. | |
| March 2003 - Updates - | 28.Feb.2003 |
| Additions : - Statistics page now has Country links to see players from same country. - Added Last 10 winners list for the Player Of The Month. - Added rotating Waronline promoter to left menu. - Added AVG EXP value to Spy Report to show enemy army quality. - Changed INACTIVE timeout for games to only 5 turns instead of 12. - Monsters now grow slower than before. - Buildings in "Disappearing" mode are reset back to 5 turn countdown when they are under attack or being taken over. - At TURN 5, in any Campaign game, all un-owned Castles & Barracks will be DELETED from the map. - When games begin (TURN-1) a system message will be sent to all players notifying them of the games comencement. - Games are now closed after TURN 5. You cannot join after then. - Campaign Games list only shows 1 game of each speed/type/level, even if there are more than 1 available (similar to coming Queue mode) - Attacks and Defends(retaliations) now use a MINIMUM of 10% instead of 40%. Both still need 40% to be able to attack/defend. - Switched to Blocking ZOC. Cannot move from one ZOC square to another ZOC square. no other movement penalty. - Updated Games page to show the speeds of Campaigns vs Battle games. - Updated Terms&Conditions page (at bottom) to outline what to do incase of abuse. - Added DELETE option for forums so that I can delete SPAM posts, and keep track of who spammed. - Added Sent messages to message list. - Cannot take over ANY building if there is an enemy army nearby (within 3 sqrs). - Any army can now take over "un-owned" buildings, but they are 2.5x slower than Comms, and cannot Repair either. - BATTLE GAMES are now being Ranked (as a test). - Battle games are sorted by winner, eliminated, quit/inactive, and then by how many turns the player survived. - Added Scoreboards top100s. Click on a title link from the scoreboards page. - Smaller attacks (less than full attacks), now only removes that % in MovementPoints as well. eg 20%BP attack takes off 20% movement only. Fixes : - Fixed MyGames page so Population only shows deployed troops. - Fixed Castle Disappearing bug. Castles should now switch to the "Disappearing" mode for 5 turns after any Quit or Inactive. - Fixed movement bug that counted undeployed troops in ZOC. - Fixed some armies giving errors when viewed on some maps (should also fix attacking same army bug) - Fixed inactive days details on Games Details pages. - Fixed quiting on Day0, so it doesnt count towards your total quit count. | |
| Click for more... | 26 replies. |
| Last Reply : Monday, 31 March 2003 by street gang. | |
| February 2003 - Updates - | 5.Feb.2003 |
| Map v2.36 released. Additions : - Campaign games now start with 2 Commandeer armies by default, PLUS the 4 armies you select. - Gold/Silver Members can now play MORE than 3 games at once (Silver-4, Gold-6). - Added Ultra games which are 2hr/turn games. - Added more other games to allow for more players. - Disband-ing an army now adds to your TroopsLost EXPLost scores based on the army size/exp (with +100 EXP). - Updated DOWNLOADS page to include ver.110 of the MapEditor. 112 coming soon. - Added link to Map12.swf to Downloads page for those using Local Downloads. - Changed some games to use a 40-player map. - Renamed Swordsmen to Militia inline with coming upgrades. - Removed auto-movement checking completely from Attack code. - Campaign & Battle game count seperated. You can now play 3 Campaigns & 2 Battle games. - Added emoticon images to forums. - Added Trivia bot to IRC channel. Fixes : - Prevented WWW in URL, fixing cookie problems for those using www.waronline.net - Fixed forum posts so that General Chat posts count as well. - Fixed player "elimination". No troops or buildings means immediate "elimination". - Fixed Map bug so map sizes above 128x128 could be used. - Fixed Map bug so Refresh button updates the Turn number. - Fixed join bug for 40 player games. - Fixed large maps so doesnt freeze at Generating stage. - Fixed Search Forums bug for large result sets. | |
| Click for more... | 15 replies. |
| Last Reply : Friday, 28 February 2003 by Requiem. | |
| January 2003 - Updates - | 29.Jan.2003 |
| Additions : - Changed QUIT/INACTIVE penalty. Rankings are sorted such that quiters (or inactives), are placed at the bottom of the ranks. - Improved performace on some common pages which should improve overall performance. - Added a SiteMap page showing links to all major pages. - Updated Clan pages so clans list can be sorted by player ranks, and details page has player links. - Change games list pages so they show ONLY available games by default. - Added TurnNo to the current games Rankings page. - Added new AUTO Battle Mode games. Both players get 1 or 2 armies of each troop to Battle with. - Added new VoteToEndGame option. Under the Quit-Game page, last 4 players can vote to end the game early. - Updated Monster troops (barabarians,etc) to be weaker (like lvl-1 troops), and give similar EXP. Fixes : - Fixed marketplace bug. Should also be fixed for future games too. - Fixed the Forums Messages page. Loads much faster now. - Fixed scoreboards ranking problem. Quit/Inactive players now ranked last. - Fixed Macemen bug. Now have infinite retaliations in Battles too. - Fixed range bug for defending armies so range bonus from towers, etc now work when attacked. | |
| Click for more... | 8 replies. |
| Last Reply : Tuesday, 25 February 2003 by Morbius.
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