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| Author | Topic : Defending against an early rush (closed) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Bones222 Posts : 54 | Posted : Thursday, 11 September 2003 - 22:54 I am currently getting my butt whooped in Game 63 by Corflu with a great early rush. What is the best way to defend against an early rush? | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Tyler salyers ![]() Posts : 791 | Posted : Thursday, 11 September 2003 - 23:31 well sense i taught him the rush in irc i can teach you how to defend it in irc | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| VivaChe Posts : 1041 | Posted : Friday, 12 September 2003 - 02:10 you´ve got th advantage of a +5 on defend in your castle, you´ve got the advantage that you can deploy your troops pretty near to the battle field so you always got the advantage of about 2 turns more to produce troops (your opponent needs about 2 turns to reach your castle) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| hll Posts : 267 | Posted : Friday, 12 September 2003 - 12:11 a only way to defend early rush is play diplomatically, offer ppl who you meet a nap for a certain turns. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
CTDXXX ![]() Posts : 5519 | Posted : Friday, 12 September 2003 - 13:52 Not true. It's only costly if you fail Last Edited : Friday, 12 September 2003 - 21:00 i disagree hll i think the first person u see is the first person u focus on, and if some1 rushes u early they probly only have scouts or soemting and u can play off the type with spearmen and u can get advanced meele and deploy before they can so u have a good chance of winning I do agree with hll in one thing. i disagree with hll i mean i early rushed and still have to much money because it is the end of the game so overal it would equal out Tyler, How can you "Early" rush When it is the end of the game? Last Edited : Friday, 12 September 2003 - 20:04 Gamer - it's also easy for the other guy to switch types for early rush defenses, i like to call the pentagon and secure a few baby nukes... then i send out the troops to swim in the holes once the rain fills em up... I take it there was a particularly fine Happy Hour today, Lt. Bring us all one next time, eh? Hi.. folks BigAmigo might like to give everyone his thoughts from his game 17 experiences since he's being taken to task by Genming on turn #5. The only real 'factor' there is in an early rush, is to simply get troops together and charge as soon as you can i kind of ment that you would of had to much money at the end of the game anyway so the rush won't hurt you but help you ** Intently reads thread. No comment at the moment except... you spelled my name wrongly, BA! An early rush is supposed to catch someone off guard, catch him with his soft troops (archers/comms) undefended, and to swiftly swipe his resources. And castle nabbing, of course | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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