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| Author | Topic : 10 rules to WOL | |||||||||||||||||||||||||
| Crovax Posts : 595 | Posted : Thursday, 23 October 2003 - 21:41 considering the source, from someone who makes a habit of exploiting bugs, and has proven your word in games means absolutely nothing. It really doesn't matter what you say. | |||||||||||||||||||||||||
| Saint2k Posts : 138 | Posted : Thursday, 23 October 2003 - 21:42 Finguld attacked Boris! Well Boris was still fighting t3000... and you broke your word of a nap/ally with boris... shame on you crovax shame on you!, I guess we all now know your word no good.. when it only suits your benifit too brake the unforgetable rulez!, | |||||||||||||||||||||||||
CTDXXX ![]() Posts : 5519 | Posted : Thursday, 23 October 2003 - 23:27 End analysis - the only sure rule is not to get deleted by Req. | |||||||||||||||||||||||||
| Fanatic Posts : 1148 | Posted : Friday, 24 October 2003 - 20:54 Eg, could you please clarify this statement: | |||||||||||||||||||||||||
| Egregius Posts : 3168 | Posted : Saturday, 25 October 2003 - 08:19 Well my assumption is that you and the opponent have equal amounts of troops,and relatively the same level. | |||||||||||||||||||||||||
| Lons Posts : 456 | Posted : Saturday, 25 October 2003 - 12:48 Well for example, you could make a dash for your opponent base while your other half kept your opponent main force occupied! I tried that before. And I was rewarded with 2 barrack | |||||||||||||||||||||||||
| VivaChe Posts : 1041 | Posted : Saturday, 25 October 2003 - 13:50 oh that must be an idiot that he gave you the 2 barracks... | |||||||||||||||||||||||||
| Lons Posts : 456 | Posted : Saturday, 25 October 2003 - 14:19 Err... Sorry! Can't give you the list of my clientale! | |||||||||||||||||||||||||
| Fanatic Posts : 1148 | Posted : Saturday, 25 October 2003 - 20:50 I see what you are getting at Eg, and that does apply if both you and your opponent have troop counts in the range of perhaps 100-200 each. Push it upward to 400-500 or more and suddenly you can take say 250 of those and hold off his entire 500 for several turns while your other 250 do damage elsewhere, or maneuver into position to hit his ranged, or trap him, etc. | |||||||||||||||||||||||||
| Isolde Posts : 616 | Posted : Saturday, 25 October 2003 - 22:53 I would say that any of those rules are breakable or bendable at best, but all are generally sound exclusive of #5, #6 and #10 to a degree. Melee on melee is exceedingly common and I don't see it as a no-no to be avoided as long as you use your melee in proper order and take advantage of the special troop characteristics, RPS, etc. Ranged on ranged can be done effectively, especially in a defensive fighting posture with proper positioning, towers, etc. As to #10, I think breaking political issues can be risky and possibly affect your future politics in undesired ways. Personally, I'd rather sacrifice and not lose face than face of future of retributional agression. | |||||||||||||||||||||||||
| Egregius Posts : 3168 | Posted : Sunday, 26 October 2003 - 07:50 What *is* falluting? It isn't in the online dictionary. | |||||||||||||||||||||||||
| Isolde Posts : 616 | Posted : Sunday, 26 October 2003 - 10:32 "High-falluting" might be slang. | |||||||||||||||||||||||||
| Egregius Posts : 3168 | Posted : Sunday, 26 October 2003 - 19:45 Sure does. | |||||||||||||||||||||||||
| Finguld Posts : 272 | Posted : Sunday, 26 October 2003 - 23:32 Regarding rules 6 and 7. I think melee on melee is fine and also ranged on ranged too, but any attacks should be designed to cause max damage with min casualties. So take into account RPS, # of troops, retal taken away, quality of troops, enemies remaining troops within striking range ect. So maybe you should take out "never" in those statements since those rules are often broken and new people reading rule 10 would think they shouldnt be broken often. The one mistake I think most newer players make is that they often attack piecemail instead of grouping. So they send one unit after another to get slaughtered without support. I also sometimes make this mistake when I get too impatient. | |||||||||||||||||||||||||
| Fanatic Posts : 1148 | Posted : Monday, 27 October 2003 - 02:45 "...but any attacks should be designed to cause max damage with min casualties." - Finguld | |||||||||||||||||||||||||
| BloodBaron666 Posts : 375 | Posted : Monday, 27 October 2003 - 19:56 The word you ment was highfalutin (hifalutin)- Last Edited : Monday, 27 October 2003 - 20:04 Damn you Baron, you've made my entry look stupid! Rule #13 HAVE FUN!!!! I WOULD ADD 1 MORE RULE TO YOUR LIST. Actually that is (roughly) covered under #8 in my detailed explanation. But it is basic to proper troop deployment to use terrain, walls, other players who are not directly involved in the conflict, to your advantage. | |||||||||||||||||||||||||
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